I learned a valuable (and expensive) lesson yesterday: shade clothing textures before you upload them. After realizing I wasn't getting the look I wanted for the few things I'd made, I went back to basics and learned to shade properly. I'm not completely new to shading, but my previous experience consisted of game sprites that were not only 2d, but a maximum of 100 pixels high. I expect I'll be doing a lot of practising for awhile yet. Anyway, I've been working on this ice skating dress for two days now. It's only semi-finished, still needs work and some better shading, but I like it so far.
The hair is from Sirena, but everything else was created by myself. Each and every one of those gemstones is a single prim, in three different colours to match the dress. They are lined up to fit the body curve, and extra shiny so they sparkle even when standing still. I spent literally hours getting those gems lined up properly - and it was worth it. I may sprinkle a few more of them at the top of the skirt if I can get it matched up right. I'm hoping to have this finished in the next few days, so keep an eye out for it!